Wood 0960

Wood 0960 Fence Pattern Stock Photo
Wood 0960 is a Royalty Free Photo of a Wooden Fence that I shot many years ago that you can find on Turbosquid by clicking on the above image or by clicking on this text.

This is a digital photo that I shot many years ago. Portions of photos like this can be copied and pasted in to various photo manipulation programs such Photoshop to create interesting backgrounds for websites or creative projects, or can be used in various ways as textures in 3d software programs such as Blender, Lightwave, Maya, 3D Studio Max, etc.

a Few keywords related to this image are wood, grain, wooden, wood, floor, architecture, bumpmap, bitmap, texture, pattern, fence, privacy, lumber, yard, outdoors, rural, rustic, urban, suburban, farm, keep out, yellow, grainy, knotted, knotty, nailed, nails, line, curve, low-grade, pine, walls.

Old Electric Meter Box

Old Electric Meter Box
The above link is an old electric meter box that I found in downtown Boonville, Missouri. The aged and weathered look of the paint on it caught my eye as did the contrast of the color of it vs the color of the nearby gutter shown in the image.

Outdoor Metallic Freezer Pattern

Outdoor Metallic freezer pattern

Outdoor Metal Freezer Pattern

The above images are photos I shot of the texture on the side of an outdoor freezer. It is one of the old walk in freezers that are typically stored outside of the building for cafeterias, school lunch programs, restaurants, etc. Some parts of this image might make an interesting bump map or texture map in a 3d modelling software.

Worn Dumpster Texture

Worn Dumpster Texture

The above link is to a photo of an old side panel on a dumpster that I shot a year or two ago. The rust patterns are interesting and might work nicely as a texture map or bump map in a 3d modelling software if cropped to meet your need. Alpha may need to be adjusted so that its not so dark though.

Bent Stop Sign

Bent Stop Sign
This is an old stop sign that I found in downtown Boonville, Missouri. This old bent sign sitting at this location seems to tell a story. I like the composition here and the contrast between the bricks, the sky, and the red of the sign vs the pole texture. There is a lot going on texture wise.

Backside of an old dumpster

Backside of a dumpsterThis is the backside of a dumpster that has been worn down over time. It looks like the patterns on where the paint has been removed has happened due to rubbing against the collection truck as it is emptied. I find the swirly patterns to be rather interesting.

(118) 512×512 pixel seamless rock texture pics

I uploaded (118) 512 x 512 pixel seamless textures of various rocks and rock groupings to Tubosquid. These images were extracted from photos of rocks that I shot with a digital camera, and were made seamless in Gimp. They are 512 pixels wide and high so that the image size is a power of 2, a prerequisite for some 3d render engines and game engines.

Here’s a small summary image that shows what part of the bundle looks like:
seamless rock texture photos

36 512×512 pixel seamless brick textures that have 24 bit depth.

I have uploaded 36 512×512 pixel seamless brick textures that have 24 bit depth to Turbosquid. These images are available at http://www.turbosquid.com/FullPreview/Index.cfm/ID/566147?referral=mastermesh. The photos these were taken from are some photos I took of a church a few years ago. I had never made them seamless til today. Hopefully someone will have uses for these photos. Here’s a small summary image that shows what the bundle looks like: seamless white brick textures sample

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http://www.turbosquid.com/FullPreview/Index.cfm/ID/565252?referral=mastermesh

Today, I uploaded a zip file contains (42) seamless 256×256 pixel texture maps of asphalt and (27) seamless 512×512 pixel texture maps of asphalt at Turbosquid. It can be found at http://www.turbosquid.com/FullPreview/Index.cfm/ID/565252?referral=mastermesh

Preview of asphalt images

These images are cropped from a few photos I’ve taken of asphalt from a while back. I have decided that going forwards, I am going to try to do zip file collections of seamless texture maps because it’s not too difficult to crop the images or make them seamless. In the past I uploaded raw photos that were not cropped or edited. I have decided that these sort of photos might be a bit more useful if cropped and seamless so that my loyal customers and the product’s end users won’t have to work as hard to make the images usable in their game engines and other 3d applications.

The pixel widths are 256×256 and 512×512 pixels so that the image ratio is a power of two, something that many 3d applications and game engines need to render the images proportionally correct.