Awesome little video I found on youtube showing someone modeling in 3d with lightwave:
I really need to get back in to Lightwave. I might start doing some stuff with it in 30 minute bursts from time to time to get back at it a little. I’m still on version 9.6 so am a bit behind the times, but it does the job for now.
Eventually, I wouldn’t mind learning blender, but it’s got a gui that will take some getting used to. Who knows maybe there’s a online learning class for it somewhere? I have a book or two on it, but it’s still hard to learn. I’m still in the Canvas Network Social Media Class right now, and loving it. I signed up for a few other freebie classes there and at a few other similar places. I actually have http://www.class-central.com/ as a home page tab nowadays so I don’t miss sign ups. Not sure I’ll have time to do all these classes, but they are pretty fun, and free, so it’s definitely worth giving a try. Really makes you think and learn new things, even on topics you may already know a heck of a lot about.
Speed Model 11/21/2011 – Time took from about 5:00 AM – 6:23 or so. Recorded video around 6:25 AM. I’ll go back and finish it later. Trying to do a speed challenge like this daily til I get better at 3d modelling, and have some stuff to put on Turbosquid besides my texture photos. If camstudio didn’t take so much ram/cpu usage, I’d actually try recording the modelling process as I work… Did a 10 minute completely blind contour drawing before this. Not sure if I’ll scan it and upload, but might later. Learned to do that reading the Drawing on the Right side of the brain. I think it’s a nice way to enter ‘r-mode’ before taking on something like this speed modeling stuff, etc.
This is a model of an ear that I attempted to create for the speed model challenge over at http://forums.cgsociety.org/showthread.php?f=122&t=984188. It was created in Lightwave 3D. I’m not too happy with the middle section that I was focused on towards the end yet, but it is a good start. The model was created in one hour and 57 minute using various reference photos found online. Setting up the cameras, lights, and rendering took approximately another 10 minutes after that.
The Model took me approximately an hour and a half to create, but I was a bit distracted since we were watching America’s Got Talent at the same time, and I was also using an internet browser to look at various spear reference images at the same time. I was originally intending to base this on the Hofburg Spear of Destiny that supposedly the spear that pierced the side of Christ according to some, but decided that since I was on a timeline in order to complete this in less than 2 hours, I was going to sort of go off in my own direction with it as a generic spear that just has the rough basic shape as that spear.
I probably spent about 45 minutes adjusting various settings in the procedural texture settings in Lightwave to get the texture I was aiming for. I didn’t focus too much on lighting the scene. It’s just using the generic default light from Lightwave. I didn’t do my usual 30 minute ball point pen drawing tonight, but that’s ok because we spent some time at the mall in Barnes and Noble tonight where I looked at several books and magazines related to 3d modeling and drawing. I’m going to consider that a part of my weekly ‘artist date’ for this week. The ‘artist date’ is a part of The Artist’s Way Process. It involves spending time ‘filling the well’ by doing various things your inner artists guides you to do.
Another part of my ‘artist date’ earlier this week was playing Grand Theft Auto, Vice City for a few hours over the weekend. It’s always a little fun to go and act like a crazy stuntman driver in that game causing all sorts of havoc. Neat way to blow off a little steam.
I plan to do more of these speed model challenges in the future to get my 3d modeling skills up to a level where I want them to be. The above model took me a little over an hour to do, and the texture (which I’m not 100% too happy with at the moment) took about 20 or so minutes. The model was created in Lightwave 9.
no longer use this t35 place since some idiot scammer ruined it for everyone else that was using the place for free hosting, so now scammer alerts show up an avast, etc. anytime t35 url is spotted anywhere online 😦
I’ve started working a bit more on http://jeffthomann.t35.com over the last few days. It is starting to come together nicely. There are still several images on there that I probably will remove, and several more that I will add eventually, but it’s a nice framework that’s starting to come together a lot better then it was before now. I like being able to click on the images to make them take up the full width of the browser, even if the bigger image is just a resized copy of the smaller images. With today’s high resolution digital photos and scans, it’s sort of nice to be able to zoom in and see fine details individual brush strokes and things in paintings and drawings that our predecessors could have only dreamed about. The resume is finally starting to go online over there. I’m still not 100% comfortable putting that much personal information online, but since this blog is here along with facebook, most anyone could figure out all of that information anyways I suppose, so it’s a mute point to try to keep information from being free. I will probably not put a phone number over there or a real world address anytime soon, but the email link from the name on the resume should do a pretty good substitute. Would love to have someone give me some feedback on what I need to do to make it better…