inspiration – speed model

Awesome little video I found on youtube showing someone modeling in 3d with lightwave:

I really need to get back in to Lightwave. I might start doing some stuff with it in 30 minute bursts from time to time to get back at it a little. I’m still on version 9.6 so am a bit behind the times, but it does the job for now.

Eventually, I wouldn’t mind learning blender, but it’s got a gui that will take some getting used to. Who knows maybe there’s a online learning class for it somewhere? I have a book or two on it, but it’s still hard to learn. I’m still in the Canvas Network Social Media Class right now, and loving it. I signed up for a few other freebie classes there and at a few other similar places. I actually have http://www.class-central.com/ as a home page tab nowadays so I don’t miss sign ups. Not sure I’ll have time to do all these classes, but they are pretty fun, and free, so it’s definitely worth giving a try. Really makes you think and learn new things, even on topics you may already know a heck of a lot about.

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Speed Model Challenge: Spear

Spear © 6/8/2011 Jeff Thomann

Spear © 6/8/2011 Jeff Thomann

Spear © 6/8/2011 Jeff Thomann

This is a 3d model I created tonight for the speed model challenge over at http://forums.cgsociety.org/showthread.php?f=122&t=984188.

The Model took me approximately an hour and a half to create, but I was a bit distracted since we were watching America’s Got Talent at the same time, and I was also using an internet browser to look at various spear reference images at the same time. I was originally intending to base this on the Hofburg Spear of Destiny that supposedly the spear that pierced the side of Christ according to some, but decided that since I was on a timeline in order to complete this in less than 2 hours, I was going to sort of go off in my own direction with it as a generic spear that just has the rough basic shape as that spear.

I probably spent about 45 minutes adjusting various settings in the procedural texture settings in Lightwave to get the texture I was aiming for. I didn’t focus too much on lighting the scene. It’s just using the generic default light from Lightwave. I didn’t do my usual 30 minute ball point pen drawing tonight, but that’s ok because we spent some time at the mall in Barnes and Noble tonight where I looked at several books and magazines related to 3d modeling and drawing. I’m going to consider that a part of my weekly ‘artist date’ for this week. The ‘artist date’ is a part of The Artist’s Way Process. It involves spending time ‘filling the well’ by doing various things your inner artists guides you to do.

Another part of my ‘artist date’ earlier this week was playing Grand Theft Auto, Vice City for a few hours over the weekend. It’s always a little fun to go and act like a crazy stuntman driver in that game causing all sorts of havoc. Neat way to blow off a little steam.

Speed Model Challenge – Dumbbell

Speed Model Challenge – Dumbbell
© 2011 Jeff Thomann

© 2011 Jeff Thomann

The above is a quick ‘speed model’ I did tonight for the speed model challenge over at cgtalk http://forums.cgsociety.org/showthread.php?f=122&t=984188

I plan to do more of these speed model challenges in the future to get my 3d modeling skills up to a level where I want them to be. The above model took me a little over an hour to do, and the texture (which I’m not 100% too happy with at the moment) took about 20 or so minutes. The model was created in Lightwave 9.

Plant

Plant Render

Plant Polycount

A quick little plant I just created for the speed modelling challenge over at http://forums.cgsociety.org/showthread.php?p=6915314#post6915314. Total time to create this was about an hour and 25 minutes or so.