inspiration – speed model

Awesome little video I found on youtube showing someone modeling in 3d with lightwave:

I really need to get back in to Lightwave. I might start doing some stuff with it in 30 minute bursts from time to time to get back at it a little. I’m still on version 9.6 so am a bit behind the times, but it does the job for now.

Eventually, I wouldn’t mind learning blender, but it’s got a gui that will take some getting used to. Who knows maybe there’s a online learning class for it somewhere? I have a book or two on it, but it’s still hard to learn. I’m still in the Canvas Network Social Media Class right now, and loving it. I signed up for a few other freebie classes there and at a few other similar places. I actually have http://www.class-central.com/ as a home page tab nowadays so I don’t miss sign ups. Not sure I’ll have time to do all these classes, but they are pretty fun, and free, so it’s definitely worth giving a try. Really makes you think and learn new things, even on topics you may already know a heck of a lot about.

11/21/2011 morning speed model – aircraft

Speed Model 11/21/2011 – Time took from about 5:00 AM – 6:23 or so.  Recorded video around 6:25 AM.  I’ll go back and finish it later. Trying to do a speed challenge like this daily til I get better at 3d modelling, and have some stuff to put on Turbosquid besides my texture photos.  If camstudio didn’t take so much ram/cpu usage, I’d actually try recording the modelling process as I work…  Did a 10 minute completely blind contour drawing before this.  Not sure if I’ll scan it and upload, but might later.  Learned to do that reading the Drawing on the Right side of the brain.  I think it’s a nice way to enter ‘r-mode’ before taking on something like this speed modeling stuff, etc.

 

Horse Head © 2011 Jeff Thomann

Horse Head © 2011 Jeff Thomann

Horse Head © 2011 Jeff Thomann

Horse Head © 2011 Jeff Thomann

This is a horse head I created in Lightwave tonight as a part of the speed model challenge over at http://forums.cgsociety.org/showthread.php?f=122&t=984188. It took about one hour and 45 minutes to create the 3d model. I may go back and add some hair to it in saslite eventually.

2 hour ear

2 hour ear © 2011 Jeff Thomann

2 hour ear © 2011 Jeff Thomann
2 hour ear © 2011 Jeff Thomann

This is a model of an ear that I attempted to create for the speed model challenge over at http://forums.cgsociety.org/showthread.php?f=122&t=984188. It was created in Lightwave 3D. I’m not too happy with the middle section that I was focused on towards the end yet, but it is a good start. The model was created in one hour and 57 minute using various reference photos found online. Setting up the cameras, lights, and rendering took approximately another 10 minutes after that.

Speed Model Challenge: Spear

Spear © 6/8/2011 Jeff Thomann

Spear © 6/8/2011 Jeff Thomann

Spear © 6/8/2011 Jeff Thomann

This is a 3d model I created tonight for the speed model challenge over at http://forums.cgsociety.org/showthread.php?f=122&t=984188.

The Model took me approximately an hour and a half to create, but I was a bit distracted since we were watching America’s Got Talent at the same time, and I was also using an internet browser to look at various spear reference images at the same time. I was originally intending to base this on the Hofburg Spear of Destiny that supposedly the spear that pierced the side of Christ according to some, but decided that since I was on a timeline in order to complete this in less than 2 hours, I was going to sort of go off in my own direction with it as a generic spear that just has the rough basic shape as that spear.

I probably spent about 45 minutes adjusting various settings in the procedural texture settings in Lightwave to get the texture I was aiming for. I didn’t focus too much on lighting the scene. It’s just using the generic default light from Lightwave. I didn’t do my usual 30 minute ball point pen drawing tonight, but that’s ok because we spent some time at the mall in Barnes and Noble tonight where I looked at several books and magazines related to 3d modeling and drawing. I’m going to consider that a part of my weekly ‘artist date’ for this week. The ‘artist date’ is a part of The Artist’s Way Process. It involves spending time ‘filling the well’ by doing various things your inner artists guides you to do.

Another part of my ‘artist date’ earlier this week was playing Grand Theft Auto, Vice City for a few hours over the weekend. It’s always a little fun to go and act like a crazy stuntman driver in that game causing all sorts of havoc. Neat way to blow off a little steam.

Ear Ring © 2011 Jeff Thomann

earring-meshearring-renderEar Ring © 2011 Jeff Thomann

Ear Ring © 2011 Jeff Thomann
Ear Ring © 2011 Jeff Thomann
Media: 3d Model created in Lightwave 3d

This model was created as a part of the speed model challenge over at http://forums.cgsociety.org/showthread.php?f=122&t=984188

Total Time creating this model with both the modelling, surfacing, and rendering took approximately 2 hours. The modelling took up the biggest portion of that time.

Plant

Plant Render

Plant Polycount

A quick little plant I just created for the speed modelling challenge over at http://forums.cgsociety.org/showthread.php?p=6915314#post6915314. Total time to create this was about an hour and 25 minutes or so.

Egg

Egg Render

Egg model

Just a quick egg model I put together in the last half hour or so. Did this for the speed modeling challenge over at http://forums.cgsociety.org/showthread.php?p=6915314#post6915314

motion capture cheap…

http://freemotionfiles.blogspot.com/2009/06/cheap-motion-capture-with-free-software.html

http://www.google.com/search?q=%22cheap+motion+capture%22&hl=en&rls=com.microsoft%3Aen-us&sa=2

Yes, Chris, and anyone else who cares to read this. I did post this and the last few posts. This is NOT a robot. I usually bookmark this sort of stuff with del.icio.us but since I don’t have the toolbar for that installed on this computer, I’m just posting it the stuff here…

Believe it or not (yes, you probably do believe since I”m a bit nutty sometimes), I had a jogging suit with pom poms sewed on way back 6 or so years ago when I wanted to get in to this d-sculptor, imodeler, and greenscreen junk. However, way back then the computers I was using were way too slow to do much… Aura 1 used to be in Newtek’s ftp site for free. Not sure if it still is. Newtek is the company that makes Lightwave 3d… There was some sort of a pixel tracking thing in aura that could be exported to lightwave… so you could record motion and create paths for it in 3d. Now that I’m starting to get back in to 3d and stuff mentally, a lot of this old knowledge is starting to flood back in to my brain… interesting stuff.

I have a couple of 1000 watt spotlights that are typically used for construction jobs in my basement. I was going to use them to make a homebrew photo studio, or greenscreen studio a few years back. Not sure if I will do that or not… never used the lights yet since I’m not sure how safe they are (warning label on the side of the box talks about lead)…

I might use them to set up as cheap homebrew strobes to shoot my portfolio in the basement someday.

Need to clean out the basement someday before all of that can ever happen though, or before I can convert the basement in to a descent painting studio like I envision it to eventually be… (assuming I can find some way to ventilate it).

It’s still got quite a few things in it that is a bit unorganized from last year, when mother-in-law moved and father-in-law passed away, and we inherited quite a bunch of odds and ends that are now in storage in the basment…

Interesting Reading…

I’m constantly reading various books, blogs, websites, reviewing new material, reviewing old material, and rethinking about some of the content in those books, blogs, websites, etc.

Moving forward, I’m going to reserve the “Interesting Reading” tag and category in this blog for interesting reading articles, website links, links to books that I’ve come across, new thoughts I’ve got on old material, etc. This is not necessarily for “book reviews” so much as to toss an interesting piece of information that I’ve come across at you to think about a little – a pebble of thought, in to this wide Ocean that is the Blogosphere.

Exhibits Tag and Category

The Exhibits Tag and Category of this blog is reserved for artwork that I have enterered in to various exhibits. I will try to mention in each individual posting, or in the first comment of each posting which exhibits each item was in. I will also try to create a tag, and possibly as category for each individual exhibit. However, the main exhibits tag and category will be applied to all works that were in any exhibit.

Similarly, I’ll try to tag each item with a tag denoting the original year that the item was created. By default I’m tagging all artwork that I know that I created in College with the college and 1999 tags since I graduated in December, 1999, and I might not be able to pinpoint the exact year between 1994-1999 that the college artwork was created. (Yes, it took me 5 and years to graduate from college, but that’s mainly because I took a few extra classes in order to get a theater minor).

Artwork created in Highschool will be tagged with the tags 1994 and highschool because I graduated from highschool in 1994.

Long List of 3d and 2d editing software

This space will is reserved for a list of 3d and 2d editing software that I’ll drop in here in the near future, and/or build over time. I don’t have time to list it all right now, but am putting this here as a sort of reminder to myself to come back here later and add more. There’s tons of great 3d and 2d freeware and shareware out there as well as higher end stuff. I’ve played around with quite a bit of it and will post my comments on each one I have some experience with here.

Blender – http://www.blender.org/
Gimp –http://www.gimp.org/
Wings 3d – http://www.wings3d.com/
Project Dogwaffle http://www.thebest3d.com/dogwaffle/free/index.html
cinepaint http://en.wikipedia.org/wiki/CinePaint

http://en.wikipedia.org/wiki/Comparison_of_vector_graphics_editors

http://en.wikipedia.org/wiki/3D_modeling_software

http://en.wikipedia.org/wiki/Comparison_of_raster_graphics_editors

http://www.freedownloadscenter.com/Multimedia_and_Graphics/Graphics_Editors/Wood_Workshop.html

http://www.freedownloadscenter.com/Shell_and_Desktop/Wallpaper_Tools/flooring_contractors.html

http://wareseeker.com/free-popular-seamless-texture-generator

http://www.brothersoft.com/texture-generator-download-283505.html

http://software.informer.com/getfree-how-to-create-seamless-brick-texture/

http://www.bricksntiles.com/download/

http://www.3d-rekonstruktionen.de/de/download/

I’ll add more to this list over time… You might want to book markt it! 🙂

=== note to self – http://forums.cgsociety.org/showthread.php?p=6717946#post6717946

Also add more like it.. other lists have been in various forums before.. but forums disappear over time. Blogs can too, but not as easily all the time.

Turbosquid

I have many photos available at Turbosquid

Turbosquid

I have over 9000 total published assets at Turbosquid at this point in time. I’m always adding more now and then. I love walking around with a digital camera taking texture photos of wood grain, bricks, concrete, asphalt, and a lot of different things, and taking reference shots of clouds and a lot of other things now and then. I also love taking a camera with me on vacation to various places around the country to shoot as many things as I can. I see the camera as a simple little “light” version of a sketchbook for me. I have always been interested in texture photos and can fondly remember finding out about texture photos the first time by visiting websites way back in the early 1990s when this stuff was all brand new and everyone was using early versions of photoshop that could not do much. Most of my photos on turbosquid are taken directly out of a camera card, without edits. I do sometime edit if I need to remove some copyrighted or trademarked element from a photo, but these days, I’m mainly trying to stay away from putting that stuff in the lens in the first place.

Welcome to Jeff Thomann’s “official” new blog. (or JEFF’S ONE BLOG)

I’ve started a number of various blogs on blogspot.com in the past on a wide variety of topics, but never got many or any of them too far because I would start something, get on to another topic, abandon the blog, and not come back to it later.  I am sort of doing a “redo” here and starting over from scratch here on wordpress.  I’m doing this so that I have ONE blog and only ONE blog… I’ll post a link to this ONE blog from my multiple other blogs later so that they all eventually lead you here.  I like it over here a lot better than over there because here you can do tags and things a lot easier.

I’ll warn you now… I’m a bit of an eccentric individual with a lot of various hobbies, interests, and things, so will likely post about a lot of different things over time.  I’ll try to post Tags to each entry to make it easier to maneuver around the upcoming massive amount of posts about all sorts of things under the sun…  I’m in to drawing, painting, 3d animation, photoshop, sketching, video gaming, role playing, theater, the tech side of movie making and theater, art history, free-to-air satellite reception, internet tv, and a lot of other things.

A little about me… I’m a 30 something (possibly 40-60 something by the time you read this) year old, married man.  I live in the mid-west.  I have a BFA in Studio Art,with an emphasis in painting, and a minor in Theater.  I graduated from Truman State University in last century (December, 1999). I have the most amazing child who was recently born! We love her dearly.

I love oil painting, but don’t paint much these days due to lack of time and lack of a studio with a descent ventilation system.  Instead, I doodle with color pencils in my sketch books and panels in my spare time, or mess around with creating sketchy type things in Photoshop, MS Paint, 3d Blender Portable, Lightave 3d, or whatever other artsy tools I can get my hands on at the time.

When I graduated from college, I had a lot of interests in finding ways of combining my backgrounds of theater and art, and found myself studying 3d animation on my own.  Because of that, I got in to Newtek’s Lightwave 3d, which at the time was the only halfway descent priced 3d package on the market that could do some descent levels of animation.  I never got too far in to doing a lot of in-depth animation projects with that because I didn’t have time to create a lot of stuff, and also constantly found myself having hard drive failures, cds that got busted due to improper storage, and other hardware problems that erased everything.  I might get back in to it eventually.

I also like taking digital photographs of various objects and textures that I use for reference photos or to upload as reference photos for others on Turbosquid.  I like Turbosquid vs other places because it’s more forgiving to people that upload things without doing a lot of editing.  I like for photos that are reference shots to stay unedited so that there’s more of the direct just shot looks and feel to the photos, making it like an unblemished, raw material ready for an artist to pick it up and mold it in to something on their own.

I like playing and creating video games, but have not really done any real video game creation full scale yet.  However, I have several tools to do so if I venture in to that someday – Photoshop 5 LE, Torque Game Engine, 3d Rad, 3 Impact Game Engine, Lightwave 3d, Motion Builder, and a lot of various 3d and 2d packages that I’ve picked up for cheap or free on magazine cds over the years, or outright purchased.

I like poetry.  I would not mind writing a book or play someday.  I have tried to write for nanowrimo before, but never completed the book that year since it was the year we bought our house in the same month that I was trying to do that. (We don’t have that house any longer, but it was a nice accomplishment for me to obtain it, a wife, and dog all by age 30! 🙂 )

I will post more later.  I’m out of time right now.  Thank’s for visiting.  Hope to see you here again.