another post about Calypso’s various lies and half-truths in Entropia Universe…

Posted this on facebook too, but it’s being put here in case it gets somehow deleted over there… Posted it to facebook since the mods on planetcalypsoforum recently gave me a temp ban from their forum. The reason for that was that the mod there did not like that I was bringing up stuff like this in various posts over there. He did not mind me mentioning this stuff sometimes, but not often… and not daily… Since these are ongoing issues that need to be mentioned or else they’ll continue to be swept under the carpet as they have been in the past, I don’t think I did anything wrong. Support tickets don’t help in matters like this since they simply say they send the issue off to another department – and then they never follow up on the issues much… If we can’t speak our minds about this sort of stuff in a forum, there’s not many other places to discuss the ongoing wrongs that need to be righted… so here and facebook are sort of my backups in that regard. Also, here the message might go out to the masses that don’t play the game yet. Most in the forums are only those that are already in game… so already know what’s going on, even though they may not be aware of all of the gory details…

This info should not be considered against the eula since it’s not spreading rumors… it’s revealing truths that most don’t necessarily know unless they have been a part of the community for a while. It’s about the folks running Calypso in Entropia Universe. They are the same folks that will be running Planet Micheal, a planet based on Micheal Jackson, at some point in the future.
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Look how many broken promises there have been:
http://www.planetcalypsoforum.com/forums/showthread.php?205880-Content-of-Oblivion

http://www.planetcalypsoforum.com/forums/showthread.php?200643-Marco-said-….&p=2597728&viewfull=1#post2597728

http://www.neverdie.com/neverdie-studios/4273-planet-partner-avatars-prohibited.html – how come Neverdie was still playing after that statement came out for a little while as indicated at http://twitter.com/#!/nevereverdie

actually… he’s STILL PLAYING as of today as Banker Banker Manager, his second avatar that owns Bank Neverdie at PA, which allows him to be on both Calypso and his other planet that he owns WITHOUT paying tp toll fees like the rest of us…

… so he’s got this contract saying he can’t continue to play after he’s a planet partner that he breaks and is allowed to break for 9+ months… then he’s still got this second avatar that he’s allowed to use too… which actually lets him be on two planets at the same time while others have to pay toll fees to move between planets… fair and balanced… all avatars are equal and treated equally? … uh, sure, whatever….

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not a game?
http://www.planetcalypsoforum.com/forums/showthread.php?207500-Celebrity-Avatar-NEVERDIE-Banished-to-Virtual-World-Prison&p=2686099&viewfull=1#post2686099
If it’s not a game as they advertised a few years ago, why do they keep treating it as one? … false advertising… ?

free access?
Why did rocktropia originally lie by saying there would be UNLIMITED FREE Access to all the planets, when there is a toll fee to go between any of the planets?.. false advertising…?

ownership?
Why did the estate deeds used to indicate that things in game were “owned” but later changed their story on that and the wording after other mmos started seeing legal battles — false advertising…?

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https://i0.wp.com/www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/offline2.jpg
http://www.planetcalypsoforum.com/forums/showthread.php?206302-Support-news-from-JWT&highlight=welter
How can all systems be online when taming and mentoring system are not even in game? … false advertising in client loader..?

Taming and other systems have been offline for about a year and a half so far… Planet Calypso and/or Mindark, it’s time that if you are not going to fix this stuff, or even if you do that you start compensating some of these people that bought in to the lies and believed what you were telling them so many weeks, months, and now years ago… you took their money and it’s making you interest in a bank somewhere. Maybe you should start paying them back with some sort of compensation for the time and money you have stolen from so many people with your lies, false hopes, and broken promises…

After all, several years ago, you handed out shopkeepers, an item worth roughly 3k ped, i.e. $300.00 USD, to those that had the problematic booths that were acting up in Hadeshiem when they finally were fixed, and that problem was nowhere nearly as long as the 7+ months booths have been unusable since vu 10…
http://www.planetcalypsoforum.com/forums/showthread.php?124918-B-Shopkeepers-5k#post1514504

and you paid owners of the personal revive 5k ped, i.e. $500.00 USD to make right a mistake you made several years back that you wanted to fix through balancing…
http://www.planetcalypsoforum.com/forums/showthread.php?15104-Removal-of-Personal-Revival-Terminals

It’s time to fix the mistakes and pay up for the massive unbalancing that has been going on since vu 10!

I do thank you for removing rent, as do many other estate owners. However, booth owners, and house owners who had free rent prior to the time Medusa Head was created now have had their asset’s markup demolished by this move since booths and other estates used to have a major advantage in that free rent when everywhere else had rent… so your removal of rent has unbalanced the items people have already bought.

The recent mix up with the excess loots on Rocktropia is only one tiny piece of the problem and is the only tip of this iceberg you have acknowledged… there are many, many, many other problems, and only a few are listed here….

Please fix the problems ASAP! Please give us ETAs on when the fixes will be if you cannot fix them immediately. Please do something to save this virtual world we bought in to because of your hype.

The truth will set you free!

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V.U. News for Entropia Universe

Added another feed to twitter feed… it’s the feed with news about version updates to Entropia Universe… http://account.entropiauniverse.com/rss-vu-news.xml

Entropia Tips – Buy from Shops!

When you have a few peds on your avatar’s ped card in Entropia Universe, it is a good idea to price around and window shop a bit before doing any buying. The global auction system, accessed from the auctioneer npc is one of the main markets in game, and it is what is used to determine market value of item. However, in game shops in the malls and outlying areas are where you can sometimes find some spectacular deals. Actually, some “resellers” that sell things on the auction get their stuff from shops around the countryside where they can find items cheaper than they can in the auction. Sure, there are some greedy shop owners that want to price things way above where they should be, but there are also lots of shop owners that price things well below the auction values on a regular basis.

At my shop in Omegaton West Habitat, Delta Tower, I try to personally keep things below market value when possible. I can’t do it on everything since the minimum markup on items is +1 ped, so minimum total price is 1.03, which is the +1 Ped + 2 pecs for taxes that is automatically added to the pricing. Tax is approximately 2% in most shops in games currently.

The reason I, and several other shop owners, can keep our prices so low is that we deal directly with crafters, hunters, and others that get us the goods in direct deals, or bulk buying deals. That keeps things cheap, and keeps those that we buy from having a steady income instead of a sporadic income they would otherwise have if they only used the auction system to sell everything. Additionally, the auction costs them more in the long run since the auctioneer will take a fee from the seller of items regardless of whether the item sells or not.

Shop owners like myself, who set up consignment deals, usually pay Trade Terminal value to those we buy from, then we try to sell the items in question, and if we get sales, we share profits back to the original item’s owner later. If the item does not sell, we contact the original owner after a specified time period and offer the item back to them at trade terminal value. That keeps them having some peds on hand, us having something to sell, and keeps the general public happy since they have interesting items to look at in the shops that are always changing. We can afford to change the inventory out and swap things around that don’t sell since we are not paying markup for the items until a sell is made in consignment shops.
Other shops pay markup on everything, and then they get stuck with items they might not be able to sell. That’s sometimes the right way to do things, especially if markup climbs later after an item is acquired, but many times, it’s silly to pay full markup for items that you might not be able to sell, especially if you are just buying it for the purpose of reselling it.

When you double click on an item in a shop, you will see the item screen that explains more about the item. There are several tabs in the item screen, including a little popup window you can access that shows the market history of the item, which lists the price that the item was sold at in the auction for the day, week, month, year, and decade. That history screen is very important when you are checking prices on things since you’d otherwise have no reliable way of knowing exactly how much an item is worth. Before that window came along, buying things from shops was hard to do since it was difficult to know how much the stuff you were looking at was really worth. The same thing happened on the auction sometimes before the history window existed. Be glad it’s there and use it. It could save you a lot of peds over time.

Not all items in shops and booths are for sell. You can tell what’s for sell or not by seeing how much the markup is on the item in the main item screen (left most tab). Items that don’t have a markup are not for sell, and cannot be purchased. Usually items that are not for sell are there just for decorative purposes to give the shop a theme or specific look that the shop owner wants the place to have.

If you do window shop, be sure to look around at all of the malls and shops. There’s a bunch of them. Many don’t have their rent paid, so you cannot access them, but the active shop owners do keep their rent paid, and keep prices marked up, usually at descent levels because they want you to buy. Pricing around at various shops, just like window shopping in the real world, can sometimes get you some spectacular deals you would have otherwise missed.

In a future post, I will go in to details about what it is like to be a shop owner in this virtual universe.

In another post in the future, I might try to list all of the shops in game that I know about. There’s a LOT of them. Remember there’s 3 mall shops in game (Port Atlantis, Twin Peaks, and Emerald Lakes) so far, lots of various shops in the countryside and in apartment basements (Omegaton West Habitat, Genesis HQ, Sakura City, Treasure Island, Minopolis, North of Fort Argus, and a several other places too), a really big shopping area on Club Neverdie, a few booths on Crystal Palace, and several other places people can sell things since shopkeepers enable ANY estate in game to become a shop… including but not limited to any apartment, any hanger, and any Land Area. Additionally, shopkeepers can be used to add more item slots to already established shops, making them even bigger than they once were.
There’s an entire virtual universe to window shop in!

When new planets come in to play there will likely be even more shops elsewhere.

Have fun.