11/21/2011 morning speed model – aircraft

Speed Model 11/21/2011 – Time took from about 5:00 AM – 6:23 or so.  Recorded video around 6:25 AM.  I’ll go back and finish it later. Trying to do a speed challenge like this daily til I get better at 3d modelling, and have some stuff to put on Turbosquid besides my texture photos.  If camstudio didn’t take so much ram/cpu usage, I’d actually try recording the modelling process as I work…  Did a 10 minute completely blind contour drawing before this.  Not sure if I’ll scan it and upload, but might later.  Learned to do that reading the Drawing on the Right side of the brain.  I think it’s a nice way to enter ‘r-mode’ before taking on something like this speed modeling stuff, etc.

 

Speed Model Challenge: Spear

Spear © 6/8/2011 Jeff Thomann

Spear © 6/8/2011 Jeff Thomann

Spear © 6/8/2011 Jeff Thomann

This is a 3d model I created tonight for the speed model challenge over at http://forums.cgsociety.org/showthread.php?f=122&t=984188.

The Model took me approximately an hour and a half to create, but I was a bit distracted since we were watching America’s Got Talent at the same time, and I was also using an internet browser to look at various spear reference images at the same time. I was originally intending to base this on the Hofburg Spear of Destiny that supposedly the spear that pierced the side of Christ according to some, but decided that since I was on a timeline in order to complete this in less than 2 hours, I was going to sort of go off in my own direction with it as a generic spear that just has the rough basic shape as that spear.

I probably spent about 45 minutes adjusting various settings in the procedural texture settings in Lightwave to get the texture I was aiming for. I didn’t focus too much on lighting the scene. It’s just using the generic default light from Lightwave. I didn’t do my usual 30 minute ball point pen drawing tonight, but that’s ok because we spent some time at the mall in Barnes and Noble tonight where I looked at several books and magazines related to 3d modeling and drawing. I’m going to consider that a part of my weekly ‘artist date’ for this week. The ‘artist date’ is a part of The Artist’s Way Process. It involves spending time ‘filling the well’ by doing various things your inner artists guides you to do.

Another part of my ‘artist date’ earlier this week was playing Grand Theft Auto, Vice City for a few hours over the weekend. It’s always a little fun to go and act like a crazy stuntman driver in that game causing all sorts of havoc. Neat way to blow off a little steam.